After the 40gb install... Yes 40gb, it is time to go, and see how good this Call Of Duty: Ghosts really is.
Over the years we have seen C.O.D grow into the awesome franchisee it is today. It gets mocked and joked about every year mainly by gamers that just don't like Call Of Duty... okay some fans. The stories never really changes. The lack of fresh new ideas when it comes to the storyline, and online can be a joke.This does make Activation look like they don't care and not making the studios that are involved that make the game help. Black ops for me is a story that is just completely weird and hard to follow. Black Ops 2 didn't make any sense to me what so ever, this is the first game since the first Modern Warfare not to prestige. On the PC it lacks the support for 3 screens (Surround) and can only be done using some form of screen fixer.
With a so called new engine that has been built from the ground up and the all the PR that has gone into it. lets see what I think of it.
Infinity Ward kept on going on about how much they have changed and that they took a risk by making a completely new game, rather than playing it safe with Modern Warfare 4, and this really doesn't show us that they have changed. The graphics are better and gameplay is more fluid and yes like they said you can see more texture on the charaters skin, like for cuts etc, but the graphics aren't something that I would brag about, the solid 60 frames per seconds for me just make it stand out more, than the rest.
The campaign is short as most are, but they have supposed to have worked on a new game engine so I can see that they have been busy... or have they. According to Wikipedia its the same engine as Modern Warfare 3 but more updated, with the PC to benefit more with the physX.
So to break that bit down, Riley has his uses form getting someone that and killing him to causing a distraction, when their are a few of your enemies bunched up to target the Riley. Their are some comical parts where they use Riley to get your enemies out of buildings also, my only fault is that Infinity Ward kind of pushed Riley as new IP and put so much PR into Riley being a massive part of the game when he aint. This bit is a spoiler so you can skip this part, if you wish, I don't know if you felt the same but when Riley got shot I really felt sad and really felt comfortable carrying him, but with picking him up then putting him down constantly and with Riley crying looping I quickly got used to it. The worse thing for me (I don't know if I missed it or not) I didn't get to find out if the Riley was going to be alright from his injury.
The story did draw many complaints as the start mainly but the ending I seem to spot did seem to match one of Modern Warfare's previous endings and most of the time when you got downed in the cut scenes but all I can say that Infinity Ward left it on a clear open ending and their will be a another Ghost's to come. Infinity Ward remind me of Patrick Stewart, no matter how boring or uninteresting the stories might be they both can make them intriguing and want to watch/listen/play more.
- Search And Rescue: A change from Search And Destroy. Players are given one life per round, But if your team mate collects your dog tag before the enemy does then you will be revived. This encourages you to work more of a team, but can also cause the other player to camp and wait for your team mate to collect your tag.
- Haunted: This is a team death match where both teams start with pistols and every few minutes a crate will drop with better weapons around the map. This is a bit of fun but less competitive.
- Grind: Similar to Kill Confirmed, this time the dog tags that get collected have to be put into a two deposit bank around the map.
- Blitz: Similar to Capture The Flag but you don't have to return the flag. Just run into the enemies base to score and get transported back to your base. This seems pointless to me and easy, mainly for the weaker players that can't do capture the flag.
- Cranked: A Team Death Match, with a twist, kill your enemy team you get a 30 second speed boost but if you fail to kill your enemy before 30 seconds are up of you explode.
Next gen and PC as far as I know are Dedicated servers so that means no host connection, no lag switchers... supposed to be harder to cheat, but I doubt it. I have not seen it yet and in my first game of Ghosts online I racked up 16 kills for 4 deaths, the next game 15 kills and 7 deaths.
Before you can start Muti-player you have to make a soldier and for the first time in Call Of Duty you can have a female. The creation screen can be confusing for the most intelligent of players and can take up more time than it is worth but you can customize the face/sex of your soldier to uniform, which have no impact on the game what so ever, instead Infinity Ward decided to tweak Treyarch's Black Ops 2 10 point create-a-class system, you also earn Squad Points and you can buy any weapon at any time and use the squad point to purchase them but they are not easy to come by.
It's a functional system, but it's a step down from the simplicity of Pick 10, which made character creation more digestible and enjoyable. This new system doesn't have any obvious upsides, and I can see it overwhelming newcomers.
One thing that Ghost made me realize about the other Modern Warfare was that most of the kill streaks was in the air, where as Ghosts has a mixed up, well some of the maps are in doors so you can't really use a AC 130 for. You don't have UAVs they are now SatComs, they are more effective when you use a multiple of them and placed in a spot where other players can't see them. You can earn an attack dog that will protect you when the enemy players are in close range to you, and you can easy miss them if the enemy has one and can be menacing, they also alert you when the enemy team is near but you have to be quick anyways with the fast pace Call Of Duty is known for. My biggest problem with the kill streaks are both can be shot with standard guns, and you won't need special anti-aircraft launchers or RPG launchers. The air kill streaks lack fire power and protection and can be easily avoided.
Squads was interesting for me, as you go through the muti-player you unlock 10 different soldiers each have their own ranks and loadouts, these soldiers can be brought into Squads. where they are used in bot matches that you pit with you and you AI-controlled team. you can go up against other players around the world also, but I would recommend going up against your friends. This a modified Combat raining really.
The mode has objective that are easy to follow. you have to kill alien swarms that are scattered around a small mid-western town. to accomplish your mission you have to carry a drill to several alien hives and destroy them. The maps are just huge and you can often choose which hive to destroy first, as you make your way to the middle of town.
If I was an all out Call Of Duty player and played nothing but Call Of Duty and willing to put the disk on my finger. Their are players like this out there. This game would be a 10 and epic... But I'm not. I play games from World Of Warcraft, Final Fantasy, Kingdom Of Keflings. I do Like most Call Of Duty's and Battlefield. Really am an all rounder when it comes to genres of games or games from PC to all consoles.
So for me as a Call Of Duty fan this is one of the best graphically but lacks new ideas for the story in the campaign, gameplay, and online modes that most really have just been made a lot less challenging and are for the weaker players. As much as I did find the story entertaining and Riley making it better for a few missions and played a fantastic role, this for me is one of Infinity Ward's worst games. Black Ops being worse than this.
Call Of Duty: Ghosts is strong online when needing to kill the enemies players but the maps are just to big for a 6v6 game and make it brilliant for traditional snipers to pick you off very easy. They literally can have time to set up a tent and stay there, maybe make some coffee whist their at it.
My score is a solid 8